温馨提示×

cocos2d-x 2.x iOS和android多分辨率适配

发布时间:2020-07-24 05:24:07 阅读:803 作者:idanal 栏目:游戏开发

cocos2d-x 2.x iOS和android多分辨率适配,图片按960x640进行设计

CCSize winSize = CCDirector::sharedDirector()->getWinSize();

CCSize designSize = CCSizeMake(960, 640);

//    if(designSize.width == 1136) {

//        designSize = CCSizeMake(1136, 640);

//    }

//    else

   {

if (winSize.width/winSize.height > designSize.width/designSize.height)

       {

           designSize.width = designSize.height * winSize.width/winSize.height;

       }

elseif (winSize.width/winSize.height < designSize.width/designSize.height)

       {

           designSize.height = designSize.width / (winSize.width/winSize.height);

       }

   }

CCEGLView::sharedOpenGLView()->setDesignResolutionSize(designSize.width, designSize.height, kResolutionNoBorder);

免责声明:本站发布的内容(图片、视频和文字)以原创、转载和分享为主,文章观点不代表本网站立场,如果涉及侵权请联系站长邮箱:is@yisu.com进行举报,并提供相关证据,一经查实,将立刻删除涉嫌侵权内容。

温馨提示×

网络异常,请检查网络